Friday, 14 September 2012

MY OBJECTIVES (SKILLS CONTENT OBJECTIVES) Re-Visited for 2012/13 and SUMMER WORK: Gearing my Summer work towards what I would like to propose for my 2013 FMP and trying to Illustrate this with my new Manifesto.

WHAT ARE MY OBJECTIVES? WHY ARE THESE MY OBJECTIVES? WHAT SKILLS WILL I NEED? WHAT IS MY STRUCTURED PRACTICE? WHAT IS THE ACTIVE PROCESS? WHAT IS MY PROJECT?

I HAVE ADAPTED MY OBJECTIVES OVER CHRISTMAS BECAUSE I HAVE MANAGED TO DEFINE MY PERSONAL PRACTICE EVEN MORE SINCE SEPTEMBER 

A Proposal/ Manifesto for Authorship 2012/13-giving myself something to work towards within my personal practice.  

Storytelling is what drives me as an Illustrator. I grew up reading Fairy-Tales, the works of the Bronte Sisters, Jane Austen. Books that were full of fantastic characters that captured the imagination. Such storytelling does not just inspire empathy, it transports your straight into adventure and therefore, surrealism and fantasy can be found anywhere and this is what I like to remind people with my work. Romance, danger and wilderness are all around, even if they just occur in the imagination-they are an obtainable source of escape.


I take great heed from Illustrators such as John William Waterhouse, Edmund Dulac and Arthur Rackham because I believe I share their motives. They succeed in walking that fine line between fantasy and reality by grounding all fantastical concept with an Illustrative realism, or correctness. They generally accomplish this by producing accurate figures, well cited background and so we can engage. This is what I need to learn and practice; the work I want to produce will echo that of the 'Golden Era' and background and setting are important in achieving this. I must, therefore, be prepared to go out to different locations and record place and atmosphere that can be used to cite my work. This is what fairy-tales were about, walking that fine line between fantasy and reality whilst grounding themselves in their motive to be 'cautionary,' a motive I share. The idea that people, especially children, have, for many years, responded to quite sinister and sometimes brutal tales to teach them 'right from wrong' is something I want to explore, by pushing the boundaries of what is 'acceptable' for children to read. Character and costume design will be key; Character being the most important element of design for such stories to be emotive. 


There can be  great sense of escapism gained from emersing yourself in a fairy-tale and its pictures. This I think is something that is becoming outdated, and so I need to create the next generations Fairy-Tale Illustrations and this is definitely what my personal practice is about. I will look to feed my illustrations with legitimate sources, whether it be ancient myths and legends, the works of the 'Grimm Brother's' and 'Hans Andersen' or the Gothic novels of Bronte and Shelley not forgetting the 'great fairy-tale Illustrators!' Rackham, Dulac, Beardsley etc. The most important thing is that I keep drawing and take in anything that can be useful to my work. 


SKILLS CONTENT OBJECTIVES

My objectives have not altered a great deal, even though I have altered my proposal, however, it is important to re-visit them so I know exactly what I need to aim for. I have compiled a list of bullet points that can easily be referenced and I have also specified this in terms of SKILLS, CONTENT and OBJECTIVES; the three principle elements of my personal practice.

1: To explore 'cautionary tales' through Illustrative means, looking not only at the obvious 'Fairy Tales' but taking inspiration from movies, film shorts, T.V, novels, short stories etc.

2: To strive to always achieve a sense of escapism with my Illustrations.

3: To 'de-glamorise' the fantasy world, the escapism I create should be such that there is a fine-line between the 'real' and 'surreal'.

4: To story-board in a range of styles and media and demonstrate an Illustrative understanding for that kind of story-telling.

5: Show an understanding for the pairing of foreground, background, set and scenery (proportion , perspective etc.) in the general creation of a whole 'picture' or 'frame.' I will achieve this by drawing on location and from observation.

6: demonstrate an understanding of appropriate costume whilst keeping it innovative and original. This can be achieved by drawing stills from film and Television, looking into extremes like stage costumes and other practitioners work, also practicing costume drawing often and to a brief.

7: To develop my figure drawing skills, taking influence from my life drawing lessons and locations drawing.

8. To teach and remind people of the true Gothic meaning and atmosphere of the old well-known cautionary tales and use this as a vessel for adventure and escape.

OBJECTIVES:
(SEE ABOVE) To sum up I want to explore the escapism that can be achieved with fantasy and fairy tales, whilst modernising them to create story’s for the next generation. I also aim to demonstrate a great understanding for Historical accuracy (fitting for purpose) in terms of setting and costume. To achieve this I must explore how the walk that fine line between fantasy and reality, so the images I create are close enough to home to be believable but surreal enough to offer an obvious escapism.
CONTENT:
Specifically the content of my work should always revolve around typical Fairy tale/ narrative stereotypes, ‘the hero’, ‘the loner’, ‘the damsel in distress,’ ‘the wise woman’ and so forth. My work should aim to capture fantasy and fairy tale in whatever era the brief calls for; as long as the content is not lost time and setting should be irrelevant. My work should be always be costume and character driven and demonstrate a good amount of development to be appropriate and correct.
SKILLS
Life drawing and observational drawing are going to be two main skills I need to ensure my drawing does my ideas justice. I will also need to experiment with a wide range of drawing media, pencils, paints, ink and printing. My content and objectives calls for polished drawing technique, so I must develop my skills in this way to achieve this. 


Summer Work: Looking at character stereotypes and linking this with cautionary tales; whilst trying to focus upon modernism and originality 



Years ago I would rush home from school, literally bursting with ideas because during the  monotony that was 'maths' or 'science' my mind had wandered. The lined/squared paper of my work book made a poor canvas for my visions (and I was being constantly reprimanded for my tenancy to doodle!) so I had to save up my ideas until three fifteen. Drawing was for me, that ultimate escapism, a pathway to perfection, and being a notorious perfectionist, it is and was the only way I could truly achieve it.

Over the years, however, I have been trained. At GCSE I was given free reign of the course, with little guidance and, although I believed this a good thing and practice helped me to improve, I do not think I thrived. In my first year at college, I was pushed, removed my from comfort zone. My 4B pencils and coloured pencils were replaced with Biro's and watercolour's  and I learned to be more expressive and less precious with my artwork. This was, technically, the most important thing I could have learned (and it was learnt in a classroom with one media cabinet and a bucket for a sink!).

Despite all of this, I still have to draw something detailed occasionally. Quantity has become an important element of my course, so I have learned to 'scribble well.' This can be useful for sketchbooks and visual research but I cannot help occasionally setting aside a day to draw something really 'good.' Or I find my work becomes stifled. I still, however, stick to a theme, so my time is not wasted and the work can be incorporated into a project. At the moment, I am fascinated by the story of Snow White and have been looking into the History and characters. This is a brilliant story to practice character development and work with colour, costume, composition etc.

Snow White Character Sketches: 

 
Colour swatches and face sketch, considering different subdued colours for my design. 


Pen sketches, looking at texture and costume, trying to put a twist on the typical S. W costume 


Snow White is effectively a corpse and if I was looking at the story subjectively I would say this is a really sinister connotation-explored in this image. 


Snow White in two colours. Different time periods to inspire costumes. 20's, medieval/70's and modern. The left work the best because it is highly original. 

Looking at the stereotype of the Trickster- an alternate version of S. W. in which she gets a potion from Rumpelstiltskin to forget her Prince Charming. Sketch of the TV episode. 




Now the original story, looking at how the colour red can be used. I like the shawl, I thought it may be too much but draws attention to the danger. 


Snow White Without Background, using colours from experiments. New and modern take on costume that I am pleased with. 




Final Image: I think this shows everything I have learned over the past nine month, composition is something I have always struggled with and I have learned I work better with white space and this image exploits it. 

Looking into the original story, I found out that the Brother's Grimm collected the story of Snow White from Germany in 1815. Like all of their fairy tales, Snow White was a very old tale that had been passed down throughout history as folklore or legend, they simply put their own twist on the story and named it 'Snow White and the Seven Dwarfs.'

Snow White is a story about Vanity, jealously, corrupted beauty and is , of course, a 'cautionary tale.' I Like to look at the metaphor's of this story; the beautiful red apple laced with poison, the comparison of Snow's features (white skin [innocence] but blood red lips and ebony hair [symbols of darkness, passion, danger]). The fact that these features have always been of such importance and a story element not lost is important and not to be ignored. Snow White, is not your typical fairy tale princess! For want of a better word, she is 'edgy' and she is flawed. The story always hyperbolises the Queens vanity but what about Snow White's vanity? She could not resit the beautiful comb and ribbons or the blood red apple and each time she did not learn her lesson. And so it is a two way streak, in the Disney movie we are made to believe that Snow is caught out because she is innocent and see's no evil but this is simply not the case! This IS a cautionary tale, but it is Snow White whom the reader must learn from, the Queen is simple the antagonist!

The next in the series to snow...this one wasn't as successful, the proportions are slightly off so I need to either rectify this or change the dimensions (crop to a portrait shot etc.) 


And so, I tried to capture this in my drawing, I used ink and watercolour for stark colour, emphasizing the red and black. My Snow is edgy because it suits my vision but I left a touch of innocence in there for good measure!


One day, I will have to move away from my obsession with Fairy-tales, however, ABC's Once upon A Time is simply fueling it! It does provide me with some good drawing materiel though, especially in terms of archetypes. I can take any character from the show and link them with a stereotype. I also find drawing movie stills extremely beneficial because they help me think in terms of a 'picture'. 'Mise En Scene' is done beautifully in 'Once', the costume, the scenery, the lighting and so drawing, and taking inspiration from it adds to my repertoire. I have drawn two storyboards to represent a scene from episode three 'Snow Falls.' This is one of my favourite episodes and, most importantly it is the episode which, I believe, offers up the most example of typical 'storytelling' archetypes. Here, we see rivals for the Hero/Heroine (Snow White/Prince charming). However, they also symbolise others; Snow is a loner, and in this scene, Charming is the Trickster.

Based on ABC's 'Once Upon A Time' 

EDUARDO CASTRO 

'Once Upon A Time's' Costume Designer: His visions are similar to mine in that he appreciates and respects the classic Fairy-Tale and even Disney customs but puts a very EDGY twist on everything he creates: These are his Designs for Regina the Evil Queen. He uses signature colours (Red and Black for the Queen/White and Brown for Snow White). 





These images show how you don't have to draw something particularly detailed for your vision to come across. 

His Creations on the Screen: 

                                   



His creations work for a modern setting, this is what I try to achieve, the fairy tale illustrations should be classic but modern and interesting (which means slightly edgy) to appeal today. 

Continuing with OUAT/storyboards, character Stereotypes and Character Sketches 

SUMMER PROJECT STEREOTYPES WITHIN STORYTELLING-GEARED TOWARDS AUTHORSHIP AND FAIRY TALES/CAUTIONARY TALES 

1ST FEW IMAGES ARE SKETCHBOOK NOTES, IDEAS, TALKING ABOUT MY OBJECTIVES AND GEARING THEM TOWARDS THIS ELEMENT OF MY PRACTICE. 


The Child- a stereotype of Fairy Tales. Red Riding Hood, Snow White and Rose Red. Lots of Fairy Tales Feature a child because its all about learning lessons. So children (who are the main audience) have someone to empathise with.  Below: The child from OUAT, Henry is the perfect modern day stereotype. 



Rumpelstiltskin: The Trickster, or the 'antagonist', he is an interesting character because, even though he is the natural 'bad guy' he also has a back story that makes him sympathetic. This was a mixed media sketchbook page: I just wanted to capture his character quickly. 


Catherine from 'Wuthering Heights', I like to consider W.H like a Fairy Tale because it has all the elements of one with an intense Gothic twist. I drew onto a pre-prepared page and use pen and ink to create ghostly see-through image.


Taken from the movie/musical 'Joseph and his technicolor dream-coat'. The narrator is like the minstrel characters of old. 


The Fairy Godmother: Usually present in some form in Fairy Tales-like a modern day guidance Councillor. 


Character concept for the little mermaid. Based on tropical fish as opposed to the typical mermaid stereotype (scales/bra-top etc.) 


Storyboard continuation of 'The Child', looking a background and context; something I need to work on. 




The Hero: looking at mark making with ink and felt-tip, also mixed-media with words and phrases. 

The Child-another stereotype-the ghost. using blank/black space. 



THE WISE WOMAN: scene from the little mermaid-looking at mark making the use of watercolour to depict water. 


Putting real people into character stereotypes (commission-mixed media) photograph and watercolour


Another Beauty and the beast idea-role reversal, chance to try felt-tip and develop background. 

Costume and Uniform 


Character and Costume development: Based on the work of Eduardo Castro. 


A piece taken from a sketchbook on Uniforms-drawn from life and gearing towards a modern day fairy tale story.

The Little Mermaid costume idea -was going to be about the background but became more about the costume. I had to try and convey a mermaid without the stereotypical fish' tail, so I had to think about texture and pattern and how this could be reminiscent of the sea/scales. 

ABOVE: EXAMPLES OF VISUAL NOTES/IDEAS/UNFINISHED SKETCHES THAT WILL LATER INSPIRE FINISHED PIECES. 


Sunday, 11 March 2012

MY OBJECTIVES 2012: How can I achieve what I want to achieve in my personal practice this year?

Here is a generalisation of my objectives for September; although I have clarified 'what my project will be', 'why I have chosen it' and 'how' I aim to do it. I believe, I can set it out even more simply.

1: To research and explore 'cautionary tales' looking not only at the obvious 'Fairy Tales' but film, theater and narrative artwork.

2: To explore a sense of escapism through cautionary tales.

3: To 'de-glamourise' the fantasy world, the escapism I create should be such that there is a fine-line between the 'real'and 'surreal'.

4:To research story-boarding by looking at other artists, experimenting with a range of styles and media; finally demonstrating an understanding for that kind of storytelling.

5: Show an understanding for the pairing of foreground, background, set and scenery (proportion , perspective etc.) in the general creation of a whole 'picture' or 'frame.' I will achieve this by going to atmospheric locations, doing observational drawings of appropriate buildings, landscapes etc.

6: Show an understanding  for appropriate costume but keeping it innovative and original. I plan to draw stills from film and Television, research into costume and  historical dress and practice my own costume drawing as often as possible.

7: To develop my figure drawing,taking influence from my life drawing lessons and doing as much observational drawing as possible.

8. To teach and remind people of the true Gothic meaning and atmosphere of the old well-known cautionary tales and use this as a vessel for adventure and escape.

Sunday, 4 March 2012

WHAT ARE MY OBJECTIVES? WHY ARE THESE MY OBJECTIVES? WHAT SKILLS WILL I NEED? WHAT IS MY STRUCTURED PRACTICE? WHAT IS THE ACTIVE PROCESS? WHAT IS MY PROJECT? 2012


For me, drawing has always been about ‘escapism’.  When I read a story I read it for the pictures it conjures in my mind; dramatic, illustrative stills that pack in atmosphere, emotion and intensity. For me, there is nothing better than being able to visualise a world that is more surreal, more exciting, and most importantly, more ‘dangerous’ than the one I live in. This is how I immerse myself and create empathetic illustrations. I seek ‘adventure’ through ‘cautionary tales’ and for this reason I have decided to base my forthcoming authorship project on ‘escapism through cautionary tales.’ I hope that through this project I can remind people of the ‘true meaning’ of the tales of old, focusing mainly on the Fairy Tales of ‘Grimm’ and ‘Andersen’ and drawing out the hidden, adult, undertones of these stories. I am not afraid to push the boundaries of story-telling; I have no problem with being slightly daring, slightly dark and edgy with my illustrations because, ultimately, these stories, no frills, are dark and edgy! I am looking to challenge stereotypes and move away from ‘pretty pictures’ because that is something ‘I know’ I can do. I don’t want to limit myself to a particular audience because the question I am trying to answer is ‘are what we deem children’s stories actually age appropriate?’ Fairy Tales, myths and legends have always been a passion of mine and something I have wanted to experiment with creatively and for this reason I think I will be driven by these objectives. 

Over the years I have realised that ‘material’ or ‘inspiration’ can be found anywhere; that I can source my artistic escape through all kinds of media and I will need a wide range of skills to be able to do so. I believe I can learn a lot through researching films, especially the British, costume, melodrama’s of the early 1940's. It will be important that I practice costume and figure design; along with stance and expression as often as possible as these are key elements in the execution of character. In addition, these movies were ‘cautionary tales’ in themselves and I could remind myself of the storylines and use them for ‘content’ as well as inspiration. I can draw on the stark, flamboyant style that is evident in the lavish sets, hyperbolic make-up and costume and use this to influence various aspects of my illustrations. One thing I know I need to improve on is my ability to draw scenery and background, I believe I can improve in all fields but character design and costume are the skills I have mastered the most. A good way to begin would be to draw interesting stills from these movies, looking at all the layers and proportions so I can practice putting a ‘picture’ together.  

When I have a good number of interesting drawings I will be able to experiment with storyboarding; as I am planning on working towards producing a set of polished illustrations that fulfil my objectives. I plan to do this by, firstly, experimenting with a wide range of media. My pencil case is packed out with crayons; felt-tips and Pro-Markers, graphite sticks and thick-fine-liners, so I really want to play with lots of different stories and styles and see what works and matches and what doesn’t. I have already looked at the work of John Bryan, a movie concept artist from my favourite film era. Looking at such artists is really important in influencing my ideas for style, context and concept, so, I will continue with my artist research throughout the project (concept/costume/storyboard) to give my work and heightened credibility.

In conclusion, I would like to clarify my aims. By the end of this project I intend to have a set of at least fifteen polished illustrations that defer to the concept of ‘escapism through cautionary tales.’ Depending on my research, will I decide if this is to be in book or storyboard form.  I intend to achieve this through extensive practice at character, costume, set and scenery design. I will look at figure drawing, expression, history, film and literature and lastly various forms of storyboarding, settling on the most appropriate from for my aims and context.




Wednesday, 29 February 2012

ONCE UPON A TIME: EDWARD KITSIS AND ADAM HORROWTIZ

EDWARD KITSIS AND ADAM HORROWITZ CREATORS OF ABC'S 'ONCE UPON A TIME' 

'ONCE UPON A TIME' is a new series that has started in America that deals with fairy tales or 'cautionary tales' in the 'real world'. It takes artistic licence with the well known stories and plays with their moral codes turning them into one big interlinking story. These stories were meant to be 'cautionary' and this programme reminds us that what we have seen in 'Disney' is a far 'fluffier' version of the truth. These stories ARE NOT pink and fluffy....snow white it poisoned and put on show in a glass coffin, a beauty falls in love with a hideous beast, Cinderella is bullied and mistreated by her family and Rumpelstiltskin is a baby-stealing maniac! See...this is not normal!

Trailer: this pretty much sums it up. I plan on drawing some stills from this so I can build up a catalogue of ideas and images relating to costume, character, scenery and set. 



SKIN DEEP: my favourite episode so far. I have always been fascinated by the concept of 'beauty and the beast'. There has been so much concept art done over the years but I believe we can still push the boundaries with the idea of what 'is beauty' and 'who is the beast.' Once Upon A Time has taken a whole new outlook on by making the beast and Rumpelstiltskin the same character this so I have done some concept art of my own. Please see below this video.


Edward Kitsis and Adam Horowitz (Once's creators) seem to take a very similar outlook on Fairy Tales. I take a lot of ideas and inspiration from this show for that reason, it helps me to channel what I already know my objectives are. 


My Version of Beauty and the Beast. Inspired by the Gothic with a sinister twist. This is the first time I have properly used ink to create a whole picture and I am pleased with the atmosphere it creates.  Below is clips of the modern version of 'Belle and the Beast' From OUAT. It shows how an artist can exploit stereotypes and despite History still be valid as the same characters. 

    

Beauty and the Beast is my favourite story because there are so many underlying concepts. The 'skin deep' theory is by far my favourite idea out there and always inspires my work. The idea of 'vanity' is there in lots of fairy tales-snow white/sleeping beauty/ snow white and rose red/ Thumbelina.


Two takes of the famous scene from Snow White.One which occurs in the 'fairy tale world' and one which occurs in real life or 'Storybrooke.' The contrast is interesting because it shows how ideals have changed. Roles have reversed and I love how they completely de-glamourise the real world perspective. 




Here is the beginning of a story-board based on the episode 'Skin Deep' (Beauty and the Beast) I hope to continue it as the project progresses.


CAUTIONARY TALES: Calvert and Granger, Gainsborough's 'fairy-tale' couple...who never had a happy ending!

'The Man in Grey 1943' At the end his ship sails away and we never see him again. In these films we see an influence from the fairy-tales, especially in costume, it is not quite period and not quite imaginary, it seems artistic licence was taken. 


'Fanny By Gaslight 1945' has an ambiguous ending. We have the usual battle between good and bad, dramatic build up towards what we think will be a 'fairy-tale' ending but then the lead is shot and we don't know if he lives or dies.


THE FAIRY TALE CUPBOARD-FAIRY TALES IN THE REAL WORLD!

http://thefairytalecupboard.blogspot.com/

Firstly, the above is a link to a blog I love called 'The Fairy Tale Cupboard.' Fairy-tales are my 1 MAIN inspiration as an illustrator and my dream is to one day be illustrating Grimm and Andersen (my hero's!). This blog is brilliant because it keeps me up to date with whats going on in 'the real world!' Artists, costume designers, sculptors, writers and directors are STILL playing with these stories and altering them everyday, and its important to keep track. This site helps me to do this and have re-introduced me to an artist/sculpture who I had forgotten I LOVE.

SU BLACKWELL 

Blackwell spends hours trawling charity shops looking for old books. She is mostly inspired by fairy tales and this influence is evident in the genre and style of her work. Once she has found her story she will spend ours cutting and crafting the pages of the books themselves to create an artwork. The end product is a gorgeous sculpture/dress/instillation that will go towards a specific gallery exhibition or her own personal works.

This is one of her new works, I couldn't find out a great deal about the story behind it but I think it may be inspired by the dress in Cinderella as it vanishes. As a costume for a modern/Gothic fairy tale this would work brilliantly.


Through the looking glass: Alice in Wonderland.


This is from 'The Secret Garden' although I also think the image has an aura of snow white about it that I would like to capture in an illustration. 


This is my favourite of Blackwell's. Her motto is 'Paper is Art' and this piece makes me believe it. I think it is taken from Cinderella.

 The Wizard of Oz. More colourful than her usual artworks but a fun image...if not slightly scary?!

THE TEA PARTY: her most famous image from Alice in Wonderland. 

FAIRY TALES are all over the media at the moment. I can take all sorts of inspiration from this...my ultimate goal, I now know being to tell cautionary tales through inviting escapism. 

Sunday, 26 February 2012

WHAT SKILLS DO I NEED? 2: BACKGROUND AND SETTING OBSERVATIONAL DRAWING

Backgrounds, scenery, setting, light and dark: MISE-EN-SCENE

As an illustrator, especially an illustrator of fairy tales, cautionary tales, myths and legends atmosphere is everything. I need to collate information that can be used to inspire background and setting. Visual notes are important here because sets like castles, mountains, cottages etc. need to look legitimate. Yes, we can take artistic licence, especially as what we are capturing is, in a sense 'magical'  but I think I can draw on observational drawings and photographs of castles, houses, scenery etc.

Hereford Cathedral 


The outside view of the Cathedral, I envisage this as a set for 'Beauty and the Beast' because of the high arch, Gothic windows, darkened stone and decorative carvings.


The inside of the Cathedral, if you took the pews out of the picture you could manipulate it into a grand dining room, hall or entrance. There are all sorts of illustrative possibilities.

 I like the contrast of the bright light through the darkness and although stained glass is often used in illustrations of castles and Cathedral, indeed, we see it in the Disney adaption of 'Beauty and the Beast.' However, I like the stark shapes and colours of this image and although it is not a fantastic photograph, that metaphorical symbolism could prove inspirational in future illustrations.




The above show stonework, I like to think of it more in terms of flat sections of colour and tone as opposed to individual shapes and lines. This is the Cathedral crypt and with the light struggling to shine through the windows I think this poses an interesting concept.

Building and Architecture based on drawings trips (as above) and other found locations. observational 


church 16th c. foundations 

Student bar
19th c. park building 




Chapel 




print from chapel sketch

Cirencestor Church 

1920's houses from cemetery 

original sketch of church 


Authorship: Personal Practice and Observational sketches based on character an location 


situations 

Public Transport 



Mannequin story -Lonely mannequin 







Pittivers Museum Drawings-Oxford 







The Folk Museum 
 





Building up an encyclopedia of drawings that I can refer to when creating my own images